KurtzBossComponent
Base: game.ScriptableComponent
None.
| Property | Type | |
|---|---|---|
owner | WeakHandle<NPCPuppet> | scripted |
owner_id | ent.EntityID | scripted |
void OnGameAttach() RTTIbool OnAIEvent(AIAIEvent aiEvent) RTTIbool OnDefeated(game.events.DefeatedEvent evt) RTTIbool OnDeath(game.events.DeathEvent evt) RTTIbool OnStatusEffectApplied(game.events.ApplyStatusEffectEvent evt) RTTIbool OnStatusEffectRemoved(game.events.RemoveStatusEffect evt) RTTI