ItemTooltipBottomModule
Base: ItemTooltipModuleController
None.
| Property | Type | |
|---|---|---|
weightWrapper | ink.WidgetReference | scripted |
priceWrapper | ink.WidgetReference | scripted |
weightText | ink.TextWidgetReference | scripted |
priceText | ink.TextWidgetReference | scripted |
void Update(MinimalItemTooltipData data) overrideRTTIvoid NEW_Update(WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player, int overridePrice) RTTIvoid UpdatePriceVisibility(WeakHandle<UIInventoryItem> data, int overridePrice) RTTIvoid UpdateWeightVisibility(WeakHandle<UIInventoryItem> data) RTTIstatic bool ShouldHideBottomModule(InventoryTooltipDisplayContext displayContext, WeakHandle<UIInventoryItem> itemData) staticRTTI globalstatic bool ShouldDisplayPrice(InventoryTooltipDisplayContext displayContext, bool isSellable, game.ItemData itemData, game.data.ItemType itemType, game.LootItemType lootItemType) staticRTTI globalstatic bool ShouldHideBottomModule(MinimalItemTooltipData data, InventoryTooltipDisplayContext tooltipDisplayContext, game.ItemDisplayContext itemDisplayContext) staticRTTI global