BlackICE Scripting

class

ItemSlotsFilledPrereqState

  • 4 properties
  • 1 function

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
equipmentBlackboardCallbackred.CallbackObject?0x0 scripted
ownerWeakHandle<game.Object>0x10 scripted
equipAreasgame.data.EquipmentArea[]0x20 scripted
invertedbool0x30 scripted

Functions

  • bool OnEquipAreaChanged(int value) RTTI