HitReactionMechComponent class
HitReactionMechComponent
Inheritance
Base: HitReactionComponent
Derived
None.
Properties
None.
Functions
void OnGameAttached()overrideRTTIbool MechIsDeadOnInit()RTTIvoid EvaluateHit(game.events.HitEvent newHitEvent)overrideRTTIbool OnForcedDeathEvent(ForcedDeathEvent forcedDeath)overrideRTTIbool ProcessMechDeath(game.events.HitEvent hitEvent, NPCPuppet npc)RTTI