HitOperationsTrigger
Base: DeviceOperationsTrigger
None.
| Property | Type | |
|---|---|---|
triggerData | HitOperationTriggerData? | scripted |
void EvaluateTrigger(WeakHandle<game.Object> owner, WeakHandle<game.Object> activator, game.damage.AttackData attackData, DeviceOperationsContainer container) RTTI