GameplayRoleComponent class

GameplayRoleComponent

Inheritance

Base: game.ScriptableComponent

Derived

None.

Properties

PropertyType
gameplayRoleEGameplayRole scripted
autoDeterminGameplayRolebool scripted
mappinsDisplayModeEMappinDisplayMode scripted
displayAllRolesAsGenericbool scripted
alwaysCreateMappinAsDynamicbool scripted
forcedMappinVisualStateEMappinVisualState scripted
mappinsSDeviceMappinData[] scripted
offsetValuefloat scripted
isBeingScannedbool scripted
isCurrentTargetbool scripted
isShowingMappinsbool scripted
canShowMappinsByTaskbool scripted
canHideMappinsByTaskbool scripted
isHighlightedInFocusModebool scripted
currentGameplayRoleEGameplayRole scripted
isGameplayRoleInitializedbool scripted
isForceHiddenbool scripted
isForcedVisibleThroughWallsbool scripted
enabledMinimapMappinsgame.data.MappinVariant[] scripted

Functions