GameplayRoleMappinData
Base: game.map.pins.MappinScriptData
None.
| Property | Type | |
|---|---|---|
mappinVisualState | EMappinVisualState | scripted |
isTagged | bool | scripted |
isQuest | bool | scripted |
isIconic | bool | scripted |
isBroken | bool | scripted |
isScanningCluesBlocked | bool | scripted |
isCurrentTarget | bool | scripted |
visibleThroughWalls | bool | scripted |
hasOffscreenArrow | bool | scripted |
isShardRead | bool | scripted |
range | float | scripted |
duration | float | scripted |
progressBarType | EProgressBarType | scripted |
progressBarContext | EProgressBarContext | scripted |
gameplayRole | EGameplayRole | scripted |
braindanceLayer | braindance.VisionMode | scripted |
quality | game.data.Quality | scripted |
slotName | CName | scripted |
textureID | TDBID | scripted |
showOnMiniMap | bool | scripted |
action | ScriptableDeviceAction? | scripted |
None.