GameplayLight
Base: InteractiveDevice
None.
None.
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTIGameplayLightController? GetController() overrideRTTIGameplayLightControllerPS? GetDevicePS() overrideRTTIvoid CutPower() overrideRTTIvoid TurnOnDevice() overrideRTTIvoid TurnOffDevice() overrideRTTIvoid StartGlitching(EGlitchState glitchState, float? intensity) overrideRTTIvoid StopGlitching() overrideRTTIvoid TurnOnLights() RTTIvoid TurnOffLights() RTTIvoid StartBlinking() RTTIvoid StopBlinking() RTTIbool IncludeLightsInVisibilityBoundsScript() overrideRTTIEGameplayRole DeterminGameplayRole() overrideRTTI