FakeDoor
Base: game.Object
None.
| Property | Type | |
|---|---|---|
interaction | game.interactions.Component? | scripted |
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTIbool OnInteractionActivated(game.interactions.InteractionActivationEvent evt) RTTIvoid CreateFakeDoorChoice() RTTIEGameplayRole DeterminGameplayRole() overrideRTTI