DismembermentTriggeredPrereq
Base: game.IScriptablePrereq
None.
| Property | Type | |
|---|---|---|
currValue | uint | scripted |
bool Evaluate(uint value) RTTIbool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context) overrideRTTI