DeviceTimetable
Base: game.ScriptableComponent
None.
| Property | Type | |
|---|---|---|
timeTableSetup | DeviceTimeTableManager? | scripted |
void OnGameAttach() RTTIvoid OnGameDetach() RTTIvoid SetTimetable(DeviceTimeTableManager timetable) RTTIvoid InitializeTimetable() RTTIvoid UninitializeTimetable() RTTI