DelayedEhxautionSoundClue
Base: game.DelaySystemScriptedDelayCallbackWrapper
None.
| Property | Type | |
|---|---|---|
puppet | WeakHandle<game.Object> | scripted |
audioEventName | CName | scripted |
void Call() overrideRTTIstatic DelayedEhxautionSoundClue? Create(game.Object puppet, CName audioEventName) staticRTTI global