DefaultTransitionAttachmentSlotsCallback
Base: game.AttachmentSlotsScriptCallback
None.
| Property | Type | |
|---|---|---|
transitionOwner | WeakHandle<DefaultTransition> | scripted |
void OnItemEquipped(TDBID slot, game.ItemID item) overrideRTTIvoid OnItemUnequipped(TDBID slot, game.ItemID item) overrideRTTI