DamageSystemHelper
Base: IScriptable
None.
None.
static game.ShapeData GetHitShape(game.events.HitEvent hitEvent) staticRTTI globalstatic HitShapeUserDataBase? GetHitShapeUserDataBase(game.ShapeData data) staticRTTI globalstatic float GetLocalizedDamageMultiplier(EHitShapeType type, float armorPenetration, bool useModernFormula) staticRTTI globalstatic bool DoQuickHacksPierceProtection(game.ShapeData data) staticRTTI globalstatic bool IsHitShapeArmored(EHitShapeType type) staticRTTI globalstatic bool IsProtectionLayer(game.ShapeData data) staticRTTI globalstatic EHitShapeType GetHitShapeTypeFromData(game.ShapeData data) staticRTTI global