BunkerMapGameController
Base: StatusScreenGameController
None.
| Property | Type | |
|---|---|---|
mapPosition01 | ink.WidgetReference | scripted |
mapPosition02 | ink.WidgetReference | scripted |
mapPosition03 | ink.WidgetReference | scripted |
bool OnInitialize() overrideRTTIbool OnFactChanged(CName fact, int value) RTTIvoid InitMapPosition() RTTI