BaseBunkerComputerGameController
Base: game.ui.BaseBunkerComputerGameController
DatatermDetailGameController, DatatermLoginGameController, OpeningGateScreenGameController, StatusScreenGameController
| Property | Type | |
|---|---|---|
factsSet | BunkerSystemsFactsSet | scripted |
gateClosedFact | CName | scripted |
ScriptGameInstance GetGame() RTTIvoid SetStatusOffline(WeakHandle<ink.WidgetLogicController> controller, CName fact) RTTIvoid SetStatusOffline(WeakHandle<ink.WidgetLogicController> controller, bool isOffline) RTTIBunkerSystems GetCurrentSystem() RTTICName GetCurrentSystemFact(BunkerSystemsFactsSet factsSet) RTTI