BackdoorInkGameController
Base: MasterDeviceInkGameControllerBase
| Property | Type | |
|---|---|---|
IdleGroup | ink.WidgetReference | scripted |
ConnectedGroup | ink.WidgetReference | scripted |
IntroAnimationName | CName | scripted |
IdleAnimationName | CName | scripted |
GlitchAnimationName | CName | scripted |
RunningAnimation | ink.anim.Proxy? | scripted |
onGlitchingListener | red.CallbackObject? | scripted |
onIsInDefaultStateListener | red.CallbackObject? | scripted |
onShutdownModuleListener | red.CallbackObject? | scripted |
onBootModuleListener | red.CallbackObject? | scripted |
void RegisterBlackboardCallbacks(game.IBlackboard blackboard) overrideRTTIvoid UnRegisterBlackboardCallbacks(game.IBlackboard blackboard) overrideRTTIvoid UpdateThumbnailWidgets(SThumbnailWidgetPackage[] widgetsData) overrideRTTIvoid UpdateDeviceWidgets(SDeviceWidgetPackage[] widgetsData) overrideRTTIAccessPoint? GetOwner() overrideRTTIvoid Refresh(EDeviceStatus state) overrideRTTIvoid TurnOn() RTTIvoid TurnOff() RTTIvoid PlayIntroAnimation() RTTIbool OnIntroFinished(ink.anim.Proxy e) RTTIvoid PlayAnimation(CName animName) RTTIvoid StartGlitching() RTTIvoid StopGlitching() RTTIbool OnGlitching(bool value) RTTIbool OnIsInDefaultState(bool value) RTTIbool OnShutdownModule(int value) RTTIbool OnBootModule(int value) RTTIvoid ShutdownModule(int module) RTTIvoid BootModule(int module) RTTIvoid EnableHackedGroup() RTTI