AccessPoint
Base: InteractiveMasterDevice
| Property | Type | |
|---|---|---|
networkName | string | scripted |
isPlayerInBreachView | bool | scripted |
isRevealed | bool | scripted |
breachViewTimeListener | BreachViewTimeListener? | scripted |
upload_program_listener_id | uint | scripted |
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTIbool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTIbool ShouldRegisterToHUD() overrideRTTIvoid ResolveGameplayState() overrideRTTIvoid ToggleLights(bool on) RTTIbool OnGameDetached() RTTIAccessPointController? GetController() overrideRTTIAccessPointControllerPS? GetDevicePS() overrideRTTIvoid InitiatePersonalLinkWorkspot(game.Object puppet) overrideRTTIvoid PerformDive(int attempt, bool isRemote) overrideRTTIbool OnAccessPointMiniGameStatus(game.ui.AccessPointMiniGameStatus evt) overrideRTTIvoid TerminateConnection() overrideRTTIbool OnValidate(Validate evt) RTTIbool CanRevealRemoteActionsWheel() overrideRTTIEGameplayRole DeterminGameplayRole() overrideRTTIBackDoorDeviceBlackboardDef? GetBlackboardDef() overrideRTTIvoid BootModule(int module) RTTIbool IsAccessPoint() overrideRTTIbool IsRevealed() RTTIbool OnDebugRemoteConnectionEvent(DebugRemoteConnectionEvent evt) RTTIbool OnFactChangedEvent(game.FactChangedEvent evt) RTTIvoid UploadProgram() RTTIvoid TogglePersonalLink(bool toggle, game.Object puppet) overrideRTTIvoid OnDiveFinished(CName reason) RTTIbool IsControllingDevices() overrideRTTIvoid EvaluateProximityRevealInteractionLayerState() overrideRTTI