ArmsCWInSlotCallback
Base: game.AttachmentSlotsScriptCallback
None.
| Property | Type | |
|---|---|---|
state | WeakHandle<ArmsCWInSlotPrereqState> | scripted |
void OnItemEquipped(TDBID slot, game.ItemID item) overrideRTTIvoid OnItemUnequipped(TDBID slot, game.ItemID item) overrideRTTIvoid OnAttachmentRefreshed(TDBID slot, game.ItemID item) overrideRTTIvoid RegisterState(game.PrereqState state) RTTI