AISubActionSetUnequipSecondaryWeapons_Record_Implementation class
AISubActionSetUnequipSecondaryWeapons_Record_Implementation
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
static AIbehaviorUpdateOutcome Update(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetUnequipSecondaryWeapons_Record> record, float duration)staticRTTI globalstatic void Activate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetUnequipSecondaryWeapons_Record> record)staticRTTI globalstatic bool GetItemsToUnequip(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionCharacterRecordUnequip_Record> record, NPCItemToEquip[] itemsToUnequip)staticRTTI globalstatic void Deactivate(AIbehaviorScriptExecutionContext context, WeakHandle<game.data.AISubActionSetUnequipSecondaryWeapons_Record> record, float duration, bool interrupted)staticRTTI global