AIReactionData class
AIReactionData
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
reactionPriority | int | scripted |
reactionBehaviorName | game.data.Output | scripted |
reactionBehaviorAIPriority | float | scripted |
reactionCooldown | float | scripted |
stimTarget | WeakHandle<game.Object> | scripted |
stimSource | Vector4 | scripted |
stimType | game.data.StimType | scripted |
stimPriority | game.data.StimPriority | scripted |
stimRecord | game.data.Stim_Record? | scripted |
stimInvestigateData | sense.StimInvestigateData | scripted |
stimEventData | StimEventData | scripted |
stimPropagation | game.data.StimPropagation | scripted |
initAnimInWorkspot | bool | scripted |
skipInitialAnimation | bool | scripted |
validTillTimeStamp | float | scripted |
recentReactionTimeStamp | float | scripted |
escalateProvoke | bool | scripted |
Functions
None.