PrefabNode class
world.PrefabNode
Inheritance
Base: world.Node
Derived
None.
Properties
| Property | Type | |
|---|---|---|
prefab | byte | |
instanceData | world.PrefabInstanceData? | |
enabledVariants | world.PrefabVariantsList? | |
canBeToggledInGame | bool | |
noCollisions | bool | |
enableRenderSceneLayerOverride | bool | |
renderSceneLayerMask | byte | |
streamingImportance | world.PrefabStreamingImportance | |
streamingOcclusionOverride | world.PrefabStreamingOcclusion | |
interiorMapContribution | world.PrefabInteriorMapContribution | |
ignoreMeshEmbeddedOccluders | bool | |
ignoreAllOccluders | bool | |
occluderAutoHideDistanceScale | byte | |
proxyMeshOnly | world.PrefabProxyMeshOnly | |
proxyScaleOverride | bool | |
proxyScale | Vector3 | |
applyMaxStreamingDistance | bool |
Functions
None.