NavigationScriptInterface class
world.NavigationScriptInterface
Inheritance
Base: IScriptable
Derived
None.
Properties
None.
Functions
world.NavigationScriptPath? CalculatePathOnlyHumanNavmesh(Vector4 startPoint, Vector4 endPoint, NavGenAgentSize agentSize, float findPointTolerance, world.NavigationScriptCostModCircle? costModCircle)RTTIworld.NavigationScriptObstacle? AddObstacle(Vector4 position, float radius, float height, NavGenAgentSize agentSize)RTTIvoid RemoveObstacle(world.NavigationScriptObstacle obstacle)RTTIworld.NavigationScriptFindWallResult? FindWallInLineOnlyHumanNavmesh(Vector4 startPoint, Vector4 endPoint, NavGenAgentSize agentSize, float findPointTolerance)RTTIworld.NavigationScriptFindPointResult FindPointInSphereOnlyHumanNavmesh(Vector4 center, float radius, NavGenAgentSize agentSize, bool heightDetail)RTTIvoid FindPointInBox()RTTIbool IsNavmeshStreamedInLocation(Vector4 origin, float findPointTolerance, ushort? allowedMask, ushort? blockedMask)RTTIVector4 GetNearestNavmeshPointBelowOnlyHumanNavmesh(Vector4 origin, float querySphereRadius, int numberOfSpheres)RTTIbool IsOnGround(game.Object target, float? queryLength)RTTI