BenchmarkSummary class
world.BenchmarkSummary
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
gameVersion | string | |
benchmarkName | string | |
gpuName | string | |
gpuMemory | ulong | |
gpuDriverVersion | string | |
cpuName | string | |
systemMemory | ulong | |
osName | string | |
osVersion | string | |
presetName | string | |
presetLocalizedName | CName | |
textureQualityPresetLocalizedName | CName | |
renderWidth | uint | |
renderHeight | uint | |
windowMode | byte | |
verticalSync | bool | |
fpsClamp | int | |
averageFps | float | |
minFps | float | |
maxFps | float | |
time | float | |
frameNumber | uint | |
upscalingType | byte | |
frameGenerationType | byte | |
DLAAEnabled | bool | |
DLAASharpness | float | |
DLSSEnabled | bool | |
DLSSPreset | int | |
DLSSDEnabled | bool | |
DLSSQuality | int | |
DLSSSharpness | float | |
DLSSFrameGenEnabled | bool | |
DLSSMultiFrameGenEnabled | bool | |
DLSSMultiFrameGenFrameToGenerate | int | |
FSR2Enabled | bool | |
FSR2Quality | int | |
FSR2Sharpness | float | |
FSR3Enabled | bool | |
FSR3Quality | int | |
FSR3Sharpness | float | |
FSR3FrameGenEnabled | bool | |
FSR4Enabled | bool | |
FSR4Quality | int | |
FSR4Sharpness | float | |
XeSSEnabled | bool | |
XeSSQuality | int | |
XeSSSharpness | float | |
XeSSFrameGenEnabled | bool | |
DRSEnabled | bool | |
DRSTargetFPS | uint | |
DRSMinimalResolutionPercentage | uint | |
DRSMaximalResolutionPercentage | uint | |
CASSharpeningEnabled | bool | |
FSREnabled | bool | |
FSRQuality | int | |
rayTracingEnabled | bool | |
rayTracedReflections | bool | |
rayTracedSunShadows | bool | |
rayTracedLocalShadows | bool | |
rayTracedLightingQuality | int | |
rayTracedPathTracingEnabled | bool |
Functions
None.