VcarGameController class
vehicle.VcarGameController
Inheritance
Base: game.ui.WidgetGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
activeVehicleBlackboard | WeakHandle<game.IBlackboard> | scripted |
vehicleBlackboard | WeakHandle<game.IBlackboard> | scripted |
mountBBConnectionId | red.CallbackObject? | scripted |
speedBBConnectionId | red.CallbackObject? | scripted |
rpmValueBBConnectionId | red.CallbackObject? | scripted |
rpmMaxBBConnectionId | red.CallbackObject? | scripted |
autopilotOnId | red.CallbackObject? | scripted |
playerVehStateId | red.CallbackObject? | scripted |
isInAutoPilot | bool | scripted |
isInCombat | bool | scripted |
wasCombat | bool | scripted |
rootWidget | WeakHandle<ink.CanvasWidget> | scripted |
windowWidget | WeakHandle<ink.CanvasWidget> | scripted |
speedTextWidget | WeakHandle<ink.TextWidget> | scripted |
rpmGaugeFullWidget | WeakHandle<ink.ImageWidget> | scripted |
rpmGaugeMaxSize | Vector2 | scripted |
interiorRootWidget | WeakHandle<ink.CanvasWidget> | scripted |
interiorRPMWidget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff1Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff2Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff3Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff4Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff5Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff1Anim1Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff1Anim2Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff2Anim1Widget | WeakHandle<ink.CanvasWidget> | scripted |
interiorFluff2Anim2Widget | WeakHandle<ink.CanvasWidget> | scripted |
activeChunks | int | scripted |
animFadeOutProxy | ink.anim.Proxy? | scripted |
anim_exterior_fadein | ink.anim.Definition? | scripted |
anim_exterior_fadeout | ink.anim.Definition? | scripted |
anim_interior_fadeout | ink.anim.Definition? | scripted |
anim_interior_rpm_fadein | ink.anim.Definition? | scripted |
anim_interior_fluff1_fadein | ink.anim.Definition? | scripted |
anim_interior_fluff2_fadein | ink.anim.Definition? | scripted |
anim_interior_fluff3_fadein | ink.anim.Definition? | scripted |
anim_interior_fluff4_fadein | ink.anim.Definition? | scripted |
anim_interior_fluff5_fadein | ink.anim.Definition? | scripted |
animFluffFadeInProxy | ink.anim.Proxy? | scripted |
anim_interior_fluff1_anim1 | ink.anim.Definition? | scripted |
anim_interior_fluff1_anim2 | ink.anim.Definition? | scripted |
anim_interior_fluff2_anim1 | ink.anim.Definition? | scripted |
anim_interior_fluff2_anim2 | ink.anim.Definition? | scripted |
fluff1animOptions1 | ink.anim.PlaybackOptions | scripted |
fluff1animOptions2 | ink.anim.PlaybackOptions | scripted |
fluff2animOptions1 | ink.anim.PlaybackOptions | scripted |
fluff2animOptions2 | ink.anim.PlaybackOptions | scripted |
isWindow | bool | scripted |
isInterior | bool | scripted |
hasSpeed | bool | scripted |
hasRPM | bool | scripted |
chunksNumber | int | scripted |
dynamicRpmPath | CName | scripted |
rpmPerChunk | int | scripted |
hasRevMax | bool | scripted |
revMaxPath | CName | scripted |
revMaxChunk | int | scripted |
windowWidgetPath | CName | scripted |
interiorWidgetPath | CName | scripted |
interiorRPMWidgetPath | CName | scripted |
interiorFluff1WidgetPath | CName | scripted |
interiorFluff2WidgetPath | CName | scripted |
interiorFluff3WidgetPath | CName | scripted |
interiorFluff4WidgetPath | CName | scripted |
interiorFluff5WidgetPath | CName | scripted |
interiorFluff1Anim1WidgetPath | CName | scripted |
interiorFluff1Anim2WidgetPath | CName | scripted |
interiorFluff2Anim1WidgetPath | CName | scripted |
interiorFluff2Anim2WidgetPath | CName | scripted |
Functions
bool OnInitialize()RTTIbool OnActivateTest(bool value)RTTIbool OnUninitialize()RTTIbool OnActiveVehicleChanged(bool isPlayerMounted)RTTIbool OnSpeedValueChanegd(float speedValue)RTTIbool OnRpmValueChanged(float rpmValue)RTTIvoid drawRPMGaugeFull(float rpmValue)RTTIbool OnRpmMaxChanged(float rpmMax)RTTIvoid EvaluateRPMMeterWidget(int currentAmountOfChunks)RTTIvoid AddChunk()RTTIvoid RemoveChunk()RTTIvoid PrepAnim()RTTIvoid PrepFluffLoopAnim()RTTIbool OnAutopilotChanged(bool autopilotOn)RTTIbool OnPlayerStateChanged(string data)RTTIbool OnAnimFadeOutFinshed(ink.anim.Proxy anim)RTTIbool OnAnimFluffFadeInFinshed(ink.anim.Proxy anim)RTTI