BlackICE Scripting

GridDestructionEvent class

vehicle.GridDestructionEvent

Inheritance

Base: red.Event

Derived

None.

Properties

PropertyType
statebyte
rawChangebyte
desiredChangebyte
damageMultiplierfloat
impactPointVector3
otherVehicleWeakHandle<game.Object>
rammedOtherVehiclebool
otherVehicleRammedbool

Functions

None.