DebugUIGameController class
vehicle.DebugUIGameController
Inheritance
Base: game.ui.BaseVehicleHUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
vehicleBlackboard | WeakHandle<game.IBlackboard> | scripted |
vehicleBBStateConectionId | red.CallbackObject? | scripted |
mountBBConnectionId | red.CallbackObject? | scripted |
speedBBConnectionId | red.CallbackObject? | scripted |
gearBBConnectionId | red.CallbackObject? | scripted |
rpmValueBBConnectionId | red.CallbackObject? | scripted |
rpmMaxBBConnectionId | red.CallbackObject? | scripted |
radioStateBBConnectionId | red.CallbackObject? | scripted |
radioNameBBConnectionId | red.CallbackObject? | scripted |
radioState | bool | scripted |
radioName | CName | scripted |
radioStateWidget | WeakHandle<ink.TextWidget> | scripted |
radioNameWidget | WeakHandle<ink.TextWidget> | scripted |
autopilotOnId | red.CallbackObject? | scripted |
rootWidget | WeakHandle<ink.CanvasWidget> | scripted |
speedTextWidget | WeakHandle<ink.TextWidget> | scripted |
gearTextWidget | WeakHandle<ink.TextWidget> | scripted |
rpmValueWidget | WeakHandle<ink.TextWidget> | scripted |
rpmGaugeForegroundWidget | WeakHandle<ink.RectangleWidget> | scripted |
rpmGaugeMaxSize | Vector2 | scripted |
rpmMinValue | float | scripted |
rpmMaxValue | float | scripted |
rpmMaxValueInitialized | bool | scripted |
autopilotTextWidget | WeakHandle<ink.TextWidget> | scripted |
isInAutoPilot | bool | scripted |
useDebugUI | bool | scripted |
Functions
bool OnInitialize()RTTIbool OnActivateTest(bool value)RTTIbool OnUninitialize()RTTIbool OnVehicleMounted()overrideRTTIbool OnVehicleUnmounted()overrideRTTIbool OnVehicleStateChanged(int state)RTTIbool OnSpeedValueChanged(float speedValue)RTTIbool OnGearValueChanged(int gearValue)RTTIbool OnRpmValueChanged(float rpmValue)RTTIbool OnRpmMaxChanged(float rpmMax)RTTIbool OnAutopilotChanged(bool autopilotOn)RTTIvoid RefreshUI()RTTIbool OnRadioStateChanged(bool state)RTTIbool OnRadioNameChanged(CName stationName)RTTI