VisibilityEvent class
sense.VisibilityEvent
Inheritance
Base: red.Event
Derived
DetectionRiseEvent, sense.OnDetectedEvent, sense.OnEnterShapeEvent, sense.OnExitShapeEvent, sense.PresetChangeEvent
Properties
| Property | Type | |
|---|---|---|
target | WeakHandle<game.Object> | |
isVisible | bool | |
description | CName | |
shapeId | TDBID |
Functions
None.