SwitchToScenario_NodeType class
quest.SwitchToScenario_NodeType
Inheritance
Base: quest.IUIManagerNodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
startScenarioName | CName | |
endScenarioName | CName | |
userData | ink.UserData? | |
forceOpenDuringFadeout | bool |
Functions
None.