SwitchNameplate_NodeType class
quest.SwitchNameplate_NodeType
Inheritance
Base: quest.IUIManagerNodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
puppetRef | game.EntityReference | |
isPlayer | bool | |
enable | bool | |
alternativeName | bool |
Functions
None.
quest.SwitchNameplate_NodeType
Base: quest.IUIManagerNodeType
None.
| Property | Type | |
|---|---|---|
puppetRef | game.EntityReference | |
isPlayer | bool | |
enable | bool | |
alternativeName | bool |
None.