BlackICE Scripting

SpawnPlayerVehicle_NodeType class

quest.SpawnPlayerVehicle_NodeType

Inheritance

Base: quest.IVehicleManagerNodeType

Derived

None.

Properties

PropertyType
despawnbool
positionRefquest.UniversalRef?
offsetVector3
driveInbool
vehiclestring
vehicleGlobalNameCName
despawnAllEnabledVehiclesbool
retryUntilStubCreatedbool

Functions

None.