SetTier_NodeType class
quest.SetTier_NodeType
Inheritance
Base: quest.ISceneManagerNodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
tier | GameplayTier | |
usePlayerWorkspot | bool | |
useEnterAnim | bool | |
useExitAnim | bool | |
forceEmptyHands | bool | |
motionConstrainedTierDataParams | game.MotionConstrainedTierDataParams |
Functions
None.