EntityManagerSetStat_NodeType class
quest.EntityManagerSetStat_NodeType
Inheritance
Base: quest.IEntityManager_NodeType
Derived
None.
Properties
| Property | Type | |
|---|---|---|
objectRef | game.EntityReference | |
isPlayer | bool | |
statType | game.data.StatType | |
value | float | |
setExactValue | bool |
Functions
None.