BlackICE Scripting

Policies class

move.Policies

Inheritance

Base: IScriptable

Derived

None.

Properties

PropertyType
destinationVector3
destinationTangentVector3
startTangentVector3
targetSmartObjectAIObjectId
targetWorkspotgame.SetupWorkspotActionEvent?
targetSmartObjectHashulong
targetObjectWeakHandle<game.Object>
strafingTargetmove.StrafingTarget
useFollowSlotsbool
followSlotOverridesbyte
hasLocalTargetOffsetbool
localTargetOffsetVector3
desiredDistancefloat
toleranceRadiusfloat
minMovementDistancefloat
strafingRotationOffsetfloat
minFollowerDistancefloat
maxFollowerDistancefloat
movementTypemove.MovementType
circlingDirectionmove.CirclingDirection
stopOnObstaclebool
avoidObstacleWithinTolerancebool
useCollisionAvoidancebool
useDestReservationbool
inRestrictedAreabool
isSplinebool
startFromClosestPointbool
ignoreNavigationbool
useStartbool
useStopbool
isEvaluatedbool
useOffMeshAllowedTagsbool
useOffMeshBlockedTagsbool

Functions