BlackICE Scripting

MotorcycleHUDGameController class

ink.MotorcycleHUDGameController

Inheritance

Base: game.ui.BaseVehicleHUDGameController

Derived

None.

Properties

PropertyType
vehicleBlackboardWeakHandle<game.IBlackboard> scripted
activeVehicleUIBlackboardWeakHandle<game.IBlackboard> scripted
vehicleBBStateConectionIdred.CallbackObject? scripted
speedBBConnectionIdred.CallbackObject? scripted
gearBBConnectionIdred.CallbackObject? scripted
tppBBConnectionIdred.CallbackObject? scripted
rpmValueBBConnectionIdred.CallbackObject? scripted
leanAngleBBConnectionIdred.CallbackObject? scripted
playerStateBBConnectionIdred.CallbackObject? scripted
playOptionReverseink.anim.PlaybackOptions scripted
rootWidgetWeakHandle<ink.CanvasWidget> scripted
mainCanvasWeakHandle<ink.CanvasWidget> scripted
activeChunksint scripted
chunksNumberint scripted
dynamicRpmPathCName scripted
rpmPerChunkint scripted
hasRevMaxbool scripted
HiResModebool scripted
revMaxPathCName scripted
revMaxChunkint scripted
revMaxint scripted
revRedLineint scripted
maxSpeedint scripted
speedTextWidgetink.TextWidgetReference scripted
gearTextWidgetink.TextWidgetReference scripted
RPMTextWidgetink.TextWidgetReference scripted
lowerWeakHandle<ink.CanvasWidget> scripted
lowerSpeedBigRWeakHandle<ink.CanvasWidget> scripted
lowerSpeedBigLWeakHandle<ink.CanvasWidget> scripted
lowerSpeedSmallRWeakHandle<ink.CanvasWidget> scripted
lowerSpeedSmallLWeakHandle<ink.CanvasWidget> scripted
lowerSpeedFluffRWeakHandle<ink.ImageWidget> scripted
lowerSpeedFluffLWeakHandle<ink.ImageWidget> scripted
hudLowerPartWeakHandle<ink.CanvasWidget> scripted
lowerfluff_RWeakHandle<ink.CanvasWidget> scripted
lowerfluff_LWeakHandle<ink.CanvasWidget> scripted
HudHideAnimationink.anim.Proxy? scripted
HudShowAnimationink.anim.Proxy? scripted
HudRedLineAnimationink.anim.Proxy? scripted
fluffBlinkingink.anim.Controller? scripted

Functions