TurretController class
hud.TurretController
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
healthStatus | ink.TextWidgetReference | scripted |
MessageText | ink.TextWidgetReference | scripted |
yawCounter | ink.TextWidgetReference | scripted |
pitchCounter | ink.TextWidgetReference | scripted |
pitch | ink.CanvasWidgetReference | scripted |
yaw | ink.CanvasWidgetReference | scripted |
turretIcon | ink.CanvasWidgetReference | scripted |
pitch_min | float | scripted |
pitch_max | float | scripted |
yaw_min | float | scripted |
yaw_max | float | scripted |
ZoomNumber | ink.TextWidgetReference | scripted |
DistanceNumber | ink.TextWidgetReference | scripted |
DistanceImageRuler | ink.ImageWidgetReference | scripted |
ZoomMoveBracketL | ink.ImageWidgetReference | scripted |
ZoomMoveBracketR | ink.ImageWidgetReference | scripted |
bbPlayerStats | WeakHandle<game.IBlackboard> | scripted |
bbPlayerEventId | red.CallbackObject? | scripted |
currentHealth | int | scripted |
previousHealth | int | scripted |
maximumHealth | int | scripted |
playerObject | WeakHandle<game.Object> | scripted |
playerPuppet | WeakHandle<game.Object> | scripted |
controlledObjectRef | WeakHandle<game.Object> | scripted |
gameInstance | ScriptGameInstance | scripted |
animationProxy | ink.anim.Proxy? | scripted |
psmBlackboard | WeakHandle<game.IBlackboard> | scripted |
PSM_BBID | red.CallbackObject? | scripted |
zoomDownAnim | ink.anim.Proxy? | scripted |
zoomUpAnim | ink.anim.Proxy? | scripted |
argZoomBuffered | float | scripted |
overclockListener | OverclockHudListener? | scripted |
isOverclockActive | bool | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnPlayerAttach(game.Object playerPuppet)RTTIbool OnPlayerDetach(game.Object playerPuppet)RTTIbool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer)RTTIbool OnMalfunction(ink.anim.Proxy anim)RTTIbool OnMalfunctionLoop(ink.anim.Proxy anim)RTTIbool OnMalfunctionLoopEnd(ink.anim.Proxy anim)RTTIbool OnIntroComplete(ink.anim.Proxy anim)RTTIbool OnStatsChanged(string value)RTTIbool OnOverclockHudEvent(OverclockHudEvent overclockEvent)RTTIbool OnDelayedHUDInitializeEvent(DelayedHUDInitializeEvent evt)RTTIbool OnScannerZoom(float argZoom)RTTIvoid PlayAnim(CName animName, CName? callBack, ink.anim.PlaybackOptions? animOptions)RTTIvoid UpdateJohnnyThemeOverride(bool value)RTTIvoid UpdateRulers()RTTIgame.IBlackboard? GetUIActiveWeaponBlackboard()RTTI