BlackICE Scripting

TurretController class

hud.TurretController

Inheritance

Base: game.ui.HUDGameController

Derived

None.

Properties

PropertyType
healthStatusink.TextWidgetReference scripted
MessageTextink.TextWidgetReference scripted
yawCounterink.TextWidgetReference scripted
pitchCounterink.TextWidgetReference scripted
pitchink.CanvasWidgetReference scripted
yawink.CanvasWidgetReference scripted
turretIconink.CanvasWidgetReference scripted
pitch_minfloat scripted
pitch_maxfloat scripted
yaw_minfloat scripted
yaw_maxfloat scripted
ZoomNumberink.TextWidgetReference scripted
DistanceNumberink.TextWidgetReference scripted
DistanceImageRulerink.ImageWidgetReference scripted
ZoomMoveBracketLink.ImageWidgetReference scripted
ZoomMoveBracketRink.ImageWidgetReference scripted
bbPlayerStatsWeakHandle<game.IBlackboard> scripted
bbPlayerEventIdred.CallbackObject? scripted
currentHealthint scripted
previousHealthint scripted
maximumHealthint scripted
playerObjectWeakHandle<game.Object> scripted
playerPuppetWeakHandle<game.Object> scripted
controlledObjectRefWeakHandle<game.Object> scripted
gameInstanceScriptGameInstance scripted
animationProxyink.anim.Proxy? scripted
psmBlackboardWeakHandle<game.IBlackboard> scripted
PSM_BBIDred.CallbackObject? scripted
zoomDownAnimink.anim.Proxy? scripted
zoomUpAnimink.anim.Proxy? scripted
argZoomBufferedfloat scripted
overclockListenerOverclockHudListener? scripted
isOverclockActivebool scripted

Functions