SniperNestController class
hud.SniperNestController
Inheritance
Base: game.ui.HUDGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
psmBlackboard | WeakHandle<game.IBlackboard> | scripted |
tcsBlackboard | WeakHandle<game.IBlackboard> | scripted |
PSM_BBID | red.CallbackObject? | scripted |
tcs_BBID | red.CallbackObject? | scripted |
deviceChain_BBID | red.CallbackObject? | scripted |
root | WeakHandle<ink.CompoundWidget> | scripted |
controlledObjectRef | WeakHandle<game.Object> | scripted |
alpha_fadein | ink.anim.Definition? | scripted |
AnimProxy | ink.anim.Proxy? | scripted |
AnimOptions | ink.anim.PlaybackOptions | scripted |
ownerObject | WeakHandle<game.Object> | scripted |
maxZoomLevel | int | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool OnChangeControlledDevice(ent.EntityID value)RTTIbool OnDelayedHUDInitializeEvent(DelayedHUDInitializeEvent evt)RTTI