AnimFeature_WeaponData class
game.weapon.AnimFeature_WeaponData
Inheritance
Base: anim.AnimFeature
Derived
None.
Properties
| Property | Type | |
|---|---|---|
cycleTime | float | |
chargePercentage | float | |
timeInMaxCharge | float | |
ammoRemaining | int | |
triggerMode | int | |
isMagazineFull | bool | |
isTriggerDown | bool |
Functions
void SetCycleTime(float cycleTime)RTTIvoid SetChargePercentage(float chargePercentage)RTTIvoid SetTimeInMaxCharge(float timeInMaxCharge)RTTIvoid SetAmmoRemaining(int ammoRemaining)RTTIvoid SetTriggerMode(game.data.TriggerMode triggerMode)RTTIvoid SetMagazineFull(bool magazineFull)RTTIvoid SetTriggerDown(bool triggerDown)RTTI