BlackICE Scripting

class game.ui

TutorialPopupGameController

game.ui.TutorialPopupGameController

  • 29 properties
  • 30 functions

Extends game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
actionHintink.WidgetReference0x0 scripted
popupPanelink.WidgetReference0x18 scripted
popupFullscreenPanelink.WidgetReference0x30 scripted
fullscreenButtonContainerWidgetPathCName0x48 scripted
popupBlockingPanelink.WidgetReference0x50 scripted
popupFullscreenRightPanelink.WidgetReference0x68 scripted
dataWeakHandle<TutorialPopupData>0x80 scripted
prevDataTutorialPopupData?0x90 scripted
inputBlockedbool0xA0 scripted
gamePausedbool0xA1 scripted
isShownBbIdred.CallbackObject?0xA8 scripted
isHoldActionbool0xB8 scripted
isJoyconDetachPatternTutorialbool0xB9 scripted
animIntroPopupCName0xC0 scripted
animIntroPopupModalCName0xC8 scripted
animIntroFullscreenLeftCName0xD0 scripted
animIntroFullscreenRightCName0xD8 scripted
animOutroPopupCName0xE0 scripted
animOutroPopupModalCName0xE8 scripted
animOutroFullscreenLeftCName0xF0 scripted
animOutroFullscreenRightCName0xF8 scripted
animIntroCName0x100 scripted
animOutroCName0x108 scripted
targetPopupink.WidgetReference0x110 scripted
animationProxyink.anim.Proxy?0x128 scripted
targetPositiongame.PopupPosition0x138 scripted
onInputDeviceChangedCallbackIDred.CallbackObject?0x140 scripted
joyconDualStyleChangedListenerred.CallbackObject?0x150 scripted
uiContextIsActivebool0x160 scripted

Functions

  • void RequestVisualState() RTTI
  • void RestorePreviousVisualState() RTTI
  • void AdaptToScreenComposition() RTTI
  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • bool OnPlayerAttach(game.Object playerPuppet) RTTI
  • bool OnPlayerDetach(game.Object playerPuppet) RTTI
  • bool OnInputDeviceChanged(uint value) RTTI
  • void CloseTutorial() RTTI
  • bool OnRelease(ink.PointerEvent e) RTTI
  • bool OnHold(ink.PointerEvent e) RTTI
  • bool OnAction(game.input.ScriptListenerAction action, game.input.ScriptListenerActionConsumer consumer) RTTI
  • void ChangeUIContext(bool value) RTTI
  • void SetupTutorialPopupView() RTTI
  • void ShowDetachTutorialPopup() RTTI
  • void CopyPopupData(TutorialPopupData from, TutorialPopupData to) RTTI
  • bool OnJoyconDualStyleChanged(bool value) RTTI
  • bool OnGyroTutorialUIEvent(GyroTutorialUIEvent evt) RTTI
  • void ContinueButtonSetState(bool isEnabled, bool isHoldAction) RTTI
  • void RegisterGyroInputListeners(game.Object owner) RTTI
  • void SetGyroTutorialFact(string actionName, string actionPatternTutorialName) RTTI
  • void UpdateTutorialUiText() RTTI
  • void BlockInput(bool value) RTTI
  • void PauseGame(bool value) RTTI
  • void SetupView() RTTI
  • void AdaptToBlackBars(float offset) RTTI
  • void AdaptToHudSafezones(Vector2 safezones) RTTI
  • void AdaptToDpadHints() RTTI
  • bool OnIntro(ink.anim.Proxy anim) RTTI
  • bool OnOutro(ink.anim.Proxy anim) RTTI