BlackICE Scripting

class game.ui

InventoryPuppetPreviewGameController

game.ui.InventoryPuppetPreviewGameController

  • 11 properties
  • 9 functions
  • 1 derived class

Extends game.ui.PuppetPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
sceneNameCName0x100
cameraRefNodeRef0x108
imageink.ImageWidgetReference0x1E8
animLibink.WidgetLibraryReference0x200
animNameCName0x210
animRootWeakHandle<ink.Widget>0x218
animProxyink.anim.Proxy?0x228
colliderink.WidgetReference0x20 scripted
rotationIsMouseDownbool0x38 scripted
maxMousePointerOffsetfloat0x3C scripted
mouseRotationSpeedfloat0x40 scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnMouseDown(ink.PointerEvent e) RTTI
  • bool OnPanDown(ink.PointerEvent e) RTTI
  • bool OnGlobalRelease(ink.PointerEvent e) RTTI
  • bool OnPanRelease(ink.PointerEvent e) RTTI
  • bool OnRelativeInput(ink.PointerEvent e) RTTI
  • void GetAnimFeature(out AnimFeature_Paperdoll animFeature) overrideRTTI
  • bool OnSetCameraSetupEvent(uint index, CName slotName) RTTI