BlackICE Scripting

class game.ui

CharacterCreationPuppetPreviewGameController

game.ui.CharacterCreationPuppetPreviewGameController

  • 13 properties
  • 8 functions

Extends game.ui.PuppetPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
maleSceneNameCName0x1E8
femaleSceneNameCName0x1F0
maleCamera01RefNodeRef0x1F8
femaleCamera01RefNodeRef0x200
rootink.CompoundWidgetReference0x208
imageink.ImageWidgetReference0x220
animLibink.WidgetLibraryReference0x238
animNameCName0x248
puppetColliderWidgetink.WidgetReference0x20 scripted
characterCustomizationSystemWeakHandle<game.ui.ICharacterCustomizationSystem>0x38 scripted
rotationPanDownbool0x48 scripted
maxMousePointerOffsetfloat0x4C scripted
mouseRotationSpeedfloat0x50 scripted

Functions

  • game.ui.ICharacterCustomizationSystem? GetCharacterCustomizationSystem() RTTI
  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnPanDown(ink.PointerEvent e) RTTI
  • bool OnPanRelease(ink.PointerEvent e) RTTI
  • bool OnRelativeInput(ink.PointerEvent e) RTTI
  • void GetAnimFeature(out AnimFeature_Paperdoll animFeature) overrideRTTI
  • bool OnSetCameraSetupEvent(uint index, CName slotName) RTTI