StateSnapshot struct 72 bytes
game.stateMachine.StateSnapshot
Inheritance
No base class.
Derived
None.
Properties
| Property | Type | |
|---|---|---|
stateMachineName | CName | |
stateName | CName | |
instanceData | game.stateMachine.StateMachineInstanceData | |
running | bool | |
logicalOwnerIsAWeapon | bool | |
transitionJustHappened | bool |
Functions
None.