BlackICE Scripting

WeaponParams struct 192 bytes

game.projectile.WeaponParams

Inheritance

No base class.

Derived

None.

Properties

PropertyType
targetPositionVector4
smartGunSpreadOnHitPlaneVector3
chargefloat
trackedTargetComponentWeakHandle<ent.IPlacedComponent>
smartGunAccuracyfloat
smartGunIsProjectileGuidedbool
hitPlaneOffsetVector4
shootingOffsetfloat
ignoreWeaponOwnerCollisionbool
ignoreMountedVehicleCollisionbool
ricochetDatagame.RicochetData
rangefloat

Functions