SpawnerAttachExistingEvent class
game.projectile.SpawnerAttachExistingEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
projectile | WeakHandle<game.Object> | |
owner | WeakHandle<game.Object> |
Functions
None.
game.projectile.SpawnerAttachExistingEvent
Base: red.Event
None.
| Property | Type | |
|---|---|---|
projectile | WeakHandle<game.Object> | |
owner | WeakHandle<game.Object> |
None.