BumpComponent class
game.influence.BumpComponent
Inheritance
Base: ent.IPlacedComponent
Derived
None.
Properties
| Property | Type | |
|---|---|---|
isPlayerControlled | bool | |
movementSpreadDistance | float | |
movementSpreadRadius | float | |
distanceToReactBack | float | |
distanceToReactFront | float | |
reactionSettings | byte[] | |
autoPlayBumpAnimation | bool | |
isEnabled | bool | |
isBumpable | bool | scripted |
Functions
void SetBumpPolicy(AIinfluenceEBumpPolicy policy)RTTIvoid OnAttach()RTTIvoid ToggleComponentOn()RTTIstatic void ToggleComponentOn(WeakHandle<ScriptedPuppet> puppet)staticRTTI global