SpreadInitEffector_Record class
game.data.SpreadInitEffector_Record
Inheritance
Base: game.data.Effector_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.ObjectAction_Record> ObjectAction()RTTIgame.data.ObjectAction_Record? ObjectActionHandle()RTTIint SpreadCount()RTTIint BonusJumps()RTTIint SpreadDistance()RTTIbool ApplyOverclock()RTTI