NetworkPingingParameteres_Record class
game.data.NetworkPingingParameteres_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.VirtualNetwork_Record> VirtualNetwork()RTTIgame.data.VirtualNetwork_Record? VirtualNetworkHandle()RTTIfloat DirectPingDuration()RTTIfloat PingRange()RTTIfloat PulseRange()RTTIfloat RevealMasterAfterLeavingFocusDuration()RTTIfloat NetworkRevealDuration()RTTIfloat RevealLinksAfterLeavingFocusDuration()RTTIfloat SpacePingDuration()RTTIint MaxFreePingLinks()RTTIint AmmountOfIntervals()RTTIfloat SpacePingAppearModifier()RTTIbool AllowSimultanousPinging()RTTIbool ForceInstantBeamKill()RTTIbool ShouldNetworkElementsPersistAfterFocus()RTTIbool RevealSlave()RTTIbool UsePulse()RTTIbool ShouldRevealNetworkAfterPulse()RTTIbool SuppressPingIfBackdoorsFound()RTTIbool RevealMaster()RTTIbool PulseRealObjects()RTTIbool ReavealNetworkOnMaster()RTTIbool QuickHacksExposedByDefaul()RTTIbool ShowOnlyTargetQuickHacks()RTTI