Minigame_Def_Record class
game.data.Minigame_Def_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.MiniGame_Trap_Record> DefaultTrap()RTTIgame.data.MiniGame_Trap_Record? DefaultTrapHandle()RTTIint GetOverrideProgramsListCount()RTTIWeakHandle<game.data.Program_Record> GetOverrideProgramsListItem(int index)RTTIgame.data.Program_Record? GetOverrideProgramsListItemHandle(int index)RTTIbool OverrideProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIint GetAdditionalProgramsListCount()RTTIWeakHandle<game.data.Program_Record> GetAdditionalProgramsListItem(int index)RTTIgame.data.Program_Record? GetAdditionalProgramsListItemHandle(int index)RTTIbool AdditionalProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIint GetForbiddenProgramsListCount()RTTIWeakHandle<game.data.Program_Record> GetForbiddenProgramsListItem(int index)RTTIgame.data.Program_Record? GetForbiddenProgramsListItemHandle(int index)RTTIbool ForbiddenProgramsListContains(WeakHandle<game.data.Program_Record> item)RTTIint GetGridTrapsCount()RTTIWeakHandle<game.data.RowTraps_Record> GetGridTrapsItem(int index)RTTIgame.data.RowTraps_Record? GetGridTrapsItemHandle(int index)RTTIbool GridTrapsContains(WeakHandle<game.data.RowTraps_Record> item)RTTIint GetGridSymbolsCount()RTTIWeakHandle<game.data.RowSymbols_Record> GetGridSymbolsItem(int index)RTTIgame.data.RowSymbols_Record? GetGridSymbolsItemHandle(int index)RTTIbool GridSymbolsContains(WeakHandle<game.data.RowSymbols_Record> item)RTTICName BufferFullExitText()RTTICName TimeOutExitText()RTTICName GenericExitText()RTTICName SuccessExitText()RTTICName GreatSuccessExitText()RTTICName FailExitText()RTTICName CanceledExitText()RTTIfloat ExtraDifficulty()RTTIint GridSize()RTTIfloat OverlapProbability()RTTIfloat TrapsProbability()RTTIfloat TimeLimit()RTTIint BufferSize()RTTIbool UseProgression()RTTIbool SaveSeed()RTTIbool NoTraps()RTTI