CrowdSlotMovementSettingsBase_Record class
game.data.CrowdSlotMovementSettingsBase_Record
Inheritance
Base: game.data.TweakDBRecord
Derived
None.
Properties
None.
Functions
float MaxStopSpeed()RTTIfloat DirectionSmoothFactor()RTTIfloat CurveFactor()RTTIfloat MinLightDelay()RTTIfloat RadiusSmoothFactor()RTTIfloat BumpTriggerSpeedFactor()RTTIfloat MaxSpeed()RTTIfloat AvoidanceReserve()RTTIfloat MaxDeviationFromPath()RTTIfloat SoftAdheranceMax()RTTIfloat MinAnimScale()RTTIint MoveSpeedType()RTTIfloat OverlapTolerance()RTTIfloat MaxLightDelay()RTTIfloat Length()RTTIfloat StopReserve()RTTIfloat SoftAdheranceMin()RTTIfloat ReachFactor()RTTIfloat FenceGapReserve()RTTIfloat BumpTriggerMaxDistancePlayer()RTTIfloat MinSpeed()RTTIfloat BaseRadius()RTTIfloat AccelerationFactor()RTTIfloat BumpTriggerRadiusFactor()RTTIfloat RotationSpeed()RTTIfloat SurroundDistance()RTTIfloat BumpTriggerMaxDistanceNPC()RTTIfloat MaxSpeedTolerance()RTTIfloat RadiusTopClamp()RTTIfloat BumpTriggerMinSpeed()RTTIfloat BrakePressureFactor()RTTIfloat Acceleration()RTTIfloat RadiusBottomClamp()RTTIfloat AbsoluteFrontClamp()RTTIfloat MinStopSpeed()RTTIfloat LaneObstacleBuffer()RTTIfloat Deceleration()RTTIfloat CurveLimit()RTTIfloat MaxAnimScale()RTTIbool SpeedStage()RTTIbool DirectionStage()RTTIbool PredictSpecialVehicles()RTTIbool DropItems()RTTIbool IgnoreLights()RTTIbool IgnorePlayer()RTTIbool IgnoreSpeedLimitations()RTTIbool IgnorePedestrians()RTTIbool IgnoreCars()RTTIbool IgnoreRules()RTTIbool IgnoreStatics()RTTI