BroadcastStimEffector_Record class
game.data.BroadcastStimEffector_Record
Inheritance
Base: game.data.ContinuousEffector_Record
Derived
None.
Properties
None.
Functions
WeakHandle<game.data.StimType_Record> Type()RTTIgame.data.StimType_Record? TypeHandle()RTTIfloat Radius()RTTI